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(Refurbished) Motorola Edge 40 Neo 5G (Peach Fuzz, 8GB RAM, 128GB Storage)
(Refurbished) Motorola Edge 40 Neo 5G (Peach Fuzz, 8GB RAM, 128GB Storage) Original price was: ₹23,420.00.Current price is: ₹20,999.00.

Pata toys “I Have… Who Has?” Card Game |Age 3-5|Interactive Educational Card Game| Colourful Visuals of Shapes, Colours & Food Topics

Original price was: ₹399.00.Current price is: ₹199.00.

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Description

Pata toys “I Have… Who Has?” Card Game |Age 3-5|Interactive Educational Card Game| Colourful Visuals of Shapes, Colours & Food Topics
Price: ₹399 - ₹199.00
(as of Oct 12, 2024 15:26:19 UTC – Details)


Product Description

SPN-22D31C SPN-22D31C

SPN-22D31C card gamesSPN-22D31C card games

SPN-22D31C card gamesSPN-22D31C card games

Pata Toys Presents: “I Have… Who Has?” Card Game for Ages 3-5

“I Have… Who Has?” Card Game ,a dynamic and engaging educational tool designed to foster interactive learning in a fun and entertaining way. Our game is carefully crafted for students of all ages, making it suitable for classrooms, homeschooling environments, or even family game nights. It promotes active participation, critical thinking, and effective communication skills, all while reinforcing important educational concepts. With Pata toy’s “I Have… Who Has?” Card Game , learning becomes a captivating adventure. The game features a series of question-and-answer cards related to Colours, Shapes and Foods. Which challenges the players to listen attentively, respond quickly, and connect information to progress through the game. It is an excellent resource for enhancing memory retention, encouraging teamwork, and improving overall cognitive abilities. Make learning a delightful adventure with our interactive educational card game .

SPN-22D31C card gamesSPN-22D31C card games

SPN-22D31C card gamesSPN-22D31C card games

SPN-22D31C card gamesSPN-22D31C card games

Active Engagement – The game promotes active engagement and participation among players. By requiring individuals to listen attentively and respond promptly, it encourages them to be actively involved in the learning process. This helps to enhance focus, concentration, and overall participation.
Collaboration and Communication – The game fosters collaboration and communication skills as players interact with one another to form a continuous chain of questions and answers. It encourages students to work together, discuss concepts, and engage in meaningful conversations, promoting a cooperative learning environment.
Critical Thinking and Problem Solving – “I Have… Who Has?” Game challenges players to think critically and quickly process information to identify the correct answer. They need to analyse the question, recall relevant knowledge, and make connections to provide an accurate response. This promotes problem-solving skills and enhances cognitive abilities.
Versatility – The game can be adapted to suit different subjects, topics, and age groups. Whether it’s vocabulary, math facts, historical events, scientific concepts, or any other educational content, the “I Have… Who Has?” Card Game format can be customized to fit various learning objectives, making it a versatile tool for educators.

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